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Permalink Reply by Rachel Hoff on January 7, 2013 at 1:43pm I've started Chapter 4 but I'm not opposed to coming back to it later maybe as "optional" though I plan on finishing it.
Permalink Reply by Jennifer Thompson on January 7, 2013 at 11:08pm This chapter has helped me to look at my site with new eyes. I've been on the property for over 9 years now and everything has become so overly familiar that I've just accepted certain things as they are. The Random Assembly especially helped me to take all my elements, shake 'em up, and spill them out just to see where they land. This cracked me up. What a great way to truly brainstorm and consider all options.
On the other hand, once I started to understand doing an overlay with sector analysis, I started to dread the inevitable. All my stuff is in all the wrong places and OMG are we even considering uprooting buildings and gardens and relocating them?! I suppose I'm getting carried away a bit, but still... Ugh.
I LOVED the statement he made about the "academic fallacy" toward the beginning of the chapter: "I think, therefore I have acted". That is so me! I guess I shouldn't be bragging about that...
I hope to work on my site maps and apply some stuff from this chapter this week and of course get Chapt. 5 read.
Permalink Reply by heather marie on January 7, 2013 at 11:32pm Two that stand out from chapter 3. First, the talk about "critical junctions" or "edge ecologies." I know he's mentioned this stuff before, but I think it is very compelling, the idea that the most successful settlements have always placed themselves near or within the juncture of two different ecosystems, so that the resources of both are available, as well as the unique aspects of where they overlap. I like this concept so much but I have difficulty bringing it down to the small scale. For example, could the area where the house meets the yard be considered a valuable juncture? Is that the only way to divide it up (without any water features, landscape shaping, etc)? Are the two ecologies "built" and "unbuilt?" But perhaps that is too much of a stretch. Maybe some of these concepts from the larger world simply just can't be shrunk down to a 40x100 lot. I suppose in its most miniature visible form, the edge ecology concept is found in guilds. That is, the plants and their root systems are like little environments butting up against each other, creating (potentially) rich overlap. But I don't know. Perhaps I am getting too metaphysical about it because it comes up again in the patterns chapter and it's just such a beautiful concept.
The other thing that I like, along the lines of what CJ mentioned already, is how he advises to develop a nucleus completely, and then break up the job into small, easy stages and complete them one at a time. This is always good advice to remember. To work through something in a focused logical progression. That is not my instinct, and it is also one of my major problems. Of course, I'm not sure I really get what he means by the nucleus. Does he mean like, the central goal, the heart of the matter? Or does he mean the literal center? Or does he just mean a small, manageable chunk of something, a tiny whole?
Regarding chapter 4, I have read about 3 quarters of it. Some of it I found really fun, in a "look at those pretty jewels in the shop" kind of way, not particularly useful to me. Other stuff I found downright impenetrable, specifically the section on, err, "matrices and the strategies of compacting and complexing components." :) I'm probably going to just go ahead and finish it and would be happy to join in on a discussion people are game, either now or later, after we read the few chapters after it.
I totally agree about the dread of things being placed wrong-so glad many of us feel that way but it is good to see this so that we may perhaps be able to make some changes that would work better. Not everything could change but little stuff that could ease our work loads perhaps.
The Random Assemblies design method was great for me like I stated in the discussion-first half of ch. 3.
I also really liked the ESTABLISHMENT AND MAINTENANCE OF SYSTEMS section. I liked 'taking the evolution in stages, breaking up the job into easily achieved parts' most helpful for overwhelmed people! And I'm glad he's made mistakes like us-God knows, I've wasted time and money planting trees in dry areas that later died from being planted to far from water sources-In the past, I've just gone by 'live and learn'.
I never thought about making a design before on the property. It certainly helps give me some insight.
I've lived on my property for about 15 yrs and I also feel like my eyes are more opened now.
Chapter 5 first-yes please!
Permalink Reply by Kathryn Robles on January 10, 2013 at 6:57pm This made me think of the game Settlers of Catan. The most strategic places are on as many edges as possible in order to access the most resources at one time.
heather marie said:
Two that stand out from chapter 3. First, the talk about "critical junctions" or "edge ecologies." I know he's mentioned this stuff before, but I think it is very compelling, the idea that the most successful settlements have always placed themselves near or within the juncture of two different ecosystems, so that the resources of both are available, as well as the unique aspects of where they overlap.
I have moved our chicken coop SO many times. This is why I need to do some designing. I tend to get out there and just do something and fuss with it later. I think that's more possible because I'm working on such a small scale. It's one thing to move my tiny chicken coop and goat igloo, it would be a different story with a larger structure. Now that I'm starting to know more about my property I find myself worried that I don't know enough. When I knew less I would just fuss around until I figured out what worked, but now that I know some, but not enough, I'm afraid of messing something up.
Jannine Cabossel said:
I totally agree about the dread of things being placed wrong-so glad many of us feel that way but it is good to see this so that we may perhaps be able to make some changes that would work better. Not everything could change but little stuff that could ease our work loads perhaps.
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